Answers of resource points calculation.

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    • Answers of resource points calculation.

      I know real answer for resource calculan system, i figured out system until last year summer time.

      Mystery solved.

      Example:
      +225 manpower, +1.000 fuel, +2.750 cash, translated to +9/h manpower, +40/h fuel, +110/h money.

      Notes:

      25-1
      50-2
      75-3
      100-4
      125-5
      150-6
      175-7
      200-8
      225-9
      250-10
      500-20
      750-30
      1000-(+40/h)
      Guns are always loaded.

      The post was edited 1 time, last by GunlessLands ().

    • Every units has resource's upkeep rent, and including building's too (money only), > combat outpost, airfield, field hospital, pontoon, army base, recruiting office, hospital, secret weapons lab and underground bunker, has cash upkeep rent is +100% money (lvl 1) to +140% money (lvl 5).

      When created too much units, later manpower resource is -30/h, them you cannot created more units.

      Manpower cannot buy from market placed.
      Guns are always loaded.
    • Kranzegrad wrote:

      Every units has resource's upkeep rent, and including building's too (money only), > combat outpost, airfield, field hospital, pontoon, army base, recruiting office, hospital, secret weapons lab and underground bunker, has cash upkeep rent is +100% money (lvl 1) to +140% money (lvl 5).

      When created too much units, later manpower resource is -30/h, them you cannot created more units.

      Manpower cannot buy from market placed.
      Kranzegrad, I am curious. Does the following paragraph make any sense to you when translated back into Finnish?:

      Jokaisella yksiköllä on resurssien ylläpitovuokra, mukaan lukien rakennusten (vain rahat),> taisteluposti, lentokenttä, kenttäsairaala, pontto, armeijan tukikohta, rekrytointitoimisto, sairaala, salainen aselaboratorio ja maanalainen bunkkeri, käteisvarojen vuokra on + 100% rahaa (lvl 1) - + 140% rahaa (lvl 5).
      A
      Kun luot liian paljon yksiköitä, myöhemmin työvoimaresurssi on -30 / h, joten et voi luoda lisää yksiköitä.
      A
      Työvoima ei voi ostaa markkinoilta.
      -
      *** The Creator of Zombie Farming ***
      The KING of CoN News!!!
      The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way


      "Death comes to us all. Shall I deal you in?" - DoD
    • Dealer of Death wrote:

      Kranzegrad wrote:

      Every units has resource's upkeep rent, and including building's too (money only), > combat outpost, airfield, field hospital, pontoon, army base, recruiting office, hospital, secret weapons lab and underground bunker, has cash upkeep rent is +100% money (lvl 1) to +140% money (lvl 5).

      When created too much units, later manpower resource is -30/h, them you cannot created more units.

      Manpower cannot buy from market placed.
      Kranzegrad, I am curious. Does the following paragraph make any sense to you when translated back into Finnish?:
      Jokaisella yksiköllä on resurssien ylläpitovuokra, mukaan lukien rakennusten (vain rahat),> taisteluposti, lentokenttä, kenttäsairaala, pontto, armeijan tukikohta, rekrytointitoimisto, sairaala, salainen aselaboratorio ja maanalainen bunkkeri, käteisvarojen vuokra on + 100% rahaa (lvl 1) - + 140% rahaa (lvl 5).
      A
      Kun luot liian paljon yksiköitä, myöhemmin työvoimaresurssi on -30 / h, joten et voi luoda lisää yksiköitä.
      A
      Työvoima ei voi ostaa markkinoilta.
      -
      huh... actually i writing first english in CoN forum messages them i copy text and transfer text to google translation sites (eng to fin), i check for it, if there has small writing error, them i fix for eng ver, not fin ver, later... you know rest.
      i can writing and speak 2/3 english lanquage. I no have time for breath, i doing other works.
      Guns are always loaded.

      The post was edited 5 times, last by GunlessLands ().

    • Kranzegrad wrote:

      Kalrakh wrote:

      What exactly do you want to show with that?

      Production divided by 24 hours is pretty obvious, isn't it?
      I know that. But about newbies, they are new for these number system. Every CoN, Call of War and others Dorado Games has units and buildings has upkeep rent.
      Uhm, but it says "production per day" (translated, could be a little different) and /h (long term: per hour). It's not like something just says "production". Here are screenshots, but I'm playing the game in German, so here are some translations:
      Produktion - production
      pro Tag - per day

      Do you mean newbies don't know that /h means per hour and a day has 24 hours?
      Files
      a.k.a. jem and and eres
    • Jemandanderes wrote:

      Kranzegrad wrote:

      Kalrakh wrote:

      What exactly do you want to show with that?

      Production divided by 24 hours is pretty obvious, isn't it?
      I know that. But about newbies, they are new for these number system. Every CoN, Call of War and others Dorado Games has units and buildings has upkeep rent.
      Uhm, but it says "production per day" (translated, could be a little different) and /h (long term: per hour). It's not like something just says "production". Here are screenshots, but I'm playing the game in German, so here are some translations:Produktion - production
      pro Tag - per day

      Do you mean newbies don't know that /h means per hour and a day has 24 hours?
      /h is 'per 1 hour': it's yes
      examples; manpower +39/h (hour) per day, it's total day get 936 manpower point.
      Guns are always loaded.
    • Kranzegrad wrote:

      Jemandanderes wrote:

      Kranzegrad wrote:

      Kalrakh wrote:

      What exactly do you want to show with that?

      Production divided by 24 hours is pretty obvious, isn't it?
      I know that. But about newbies, they are new for these number system. Every CoN, Call of War and others Dorado Games has units and buildings has upkeep rent.
      Uhm, but it says "production per day" (translated, could be a little different) and /h (long term: per hour). It's not like something just says "production". Here are screenshots, but I'm playing the game in German, so here are some translations:Produktion - productionpro Tag - per day

      Do you mean newbies don't know that /h means per hour and a day has 24 hours?
      /h is 'per 1 hour': it's yesexamples; manpower +39/h (hour) per day, it's total day get 936 manpower point.
      Yeah, but how should people have problems with this number system? I mean, it always says if i is per hour or per day.
      a.k.a. jem and and eres
    • Jemandanderes wrote:

      Kranzegrad wrote:

      Jemandanderes wrote:

      Kranzegrad wrote:

      Kalrakh wrote:

      What exactly do you want to show with that?

      Production divided by 24 hours is pretty obvious, isn't it?
      I know that. But about newbies, they are new for these number system. Every CoN, Call of War and others Dorado Games has units and buildings has upkeep rent.
      Uhm, but it says "production per day" (translated, could be a little different) and /h (long term: per hour). It's not like something just says "production". Here are screenshots, but I'm playing the game in German, so here are some translations:Produktion - productionpro Tag - per day
      Do you mean newbies don't know that /h means per hour and a day has 24 hours?
      /h is 'per 1 hour': it's yesexamples; manpower +39/h (hour) per day, it's total day get 936 manpower point.
      Yeah, but how should people have problems with this number system? I mean, it always says if i is per hour or per day.
      During in one hour get 39 point, and 24 hour (full day) get 936 point.
      It's mathematic number system.

      Post it's now closed.
      Guns are always loaded.