Has anyone figured out how to effectively conduct research with an ongoing production queue?
Research almost always requires more supplies than any unit in the production queue.
This means, when using the queue you will never achieve enough supplies to start research.
Is there currently a way to avoid this, other than buying required supplies?
My feeling is this is an intentional flaw placed maliciously by the makers of this game to get you to (1) pay money for the queue and then (2) pay money to use gold to keep research ongoing.
Bullshit in my mind, but maybe there is a solution.
Possible Solutions
1. Allow research to be placed in the queue.
2. Provide a "Pause Production" button to the queue to prevent new units from starting.
3. Provide some method to allocation supplies to research or production.
Research almost always requires more supplies than any unit in the production queue.
This means, when using the queue you will never achieve enough supplies to start research.
Is there currently a way to avoid this, other than buying required supplies?
My feeling is this is an intentional flaw placed maliciously by the makers of this game to get you to (1) pay money for the queue and then (2) pay money to use gold to keep research ongoing.
Bullshit in my mind, but maybe there is a solution.
Possible Solutions
1. Allow research to be placed in the queue.
2. Provide a "Pause Production" button to the queue to prevent new units from starting.
3. Provide some method to allocation supplies to research or production.