After playing the game a while i have encountered some things that i think could be better.
The PC version UI is much better than the cellphone one. You can change filters of the map, you can access some information easier and some other stuff, but i wanted to know why the cellphone version has better graphics than the PC version? The terrain, units and movement of units look better on cellphone than on PC.
When it comes to life improvements changes, would be nice to add.
-Tell a unit (artillery or air units) how many times you want to attack certain enemy before stopping.
-"Escort" order that would allow for example, planes follow a ground unit as it moves and patrol around it.
-Choose waypoints for patrol order, so the unit patrol between different points
-Being able to see all the countries flags that are inside a Coalition, on the coalition window.
-A separated button that tells you the reports of radars, where, when and what kind of radar signal was detected.
Alliances:
-Being able to tell a unit to take or not territory they walk over, specially when helping an ally fight inside a city, so you don't end up "stealing" the city from your ally.
-Controversial, but allow allies to trade territory and cities with each other (Maybe just a game mode that allows this).
The PC version UI is much better than the cellphone one. You can change filters of the map, you can access some information easier and some other stuff, but i wanted to know why the cellphone version has better graphics than the PC version? The terrain, units and movement of units look better on cellphone than on PC.
When it comes to life improvements changes, would be nice to add.
-Tell a unit (artillery or air units) how many times you want to attack certain enemy before stopping.
-"Escort" order that would allow for example, planes follow a ground unit as it moves and patrol around it.
-Choose waypoints for patrol order, so the unit patrol between different points
-Being able to see all the countries flags that are inside a Coalition, on the coalition window.
-A separated button that tells you the reports of radars, where, when and what kind of radar signal was detected.
Alliances:
-Being able to tell a unit to take or not territory they walk over, specially when helping an ally fight inside a city, so you don't end up "stealing" the city from your ally.
-Controversial, but allow allies to trade territory and cities with each other (Maybe just a game mode that allows this).