I feel the mortars on infantry are too strong, specially if you are playing a x4 speed game.
-While you are sleeping, they can just leave 5 units of infantry shooting mortars at your city and destroy a big stack of units.
-They also force you to leave the city, having to go out and fight them outside the city.
-If you are faster than the enemy or your enemy is travelling AFK, you can kite them (Attacking once with mortars, retreating for 1 hour, attacking again,etc)
I don't want them removed, but i think mortars should do %50 the damage of the infantry stats and not %100. Realistically, doesn't make sense how mortars do as much damage as fighting in "melee".
-While you are sleeping, they can just leave 5 units of infantry shooting mortars at your city and destroy a big stack of units.
-They also force you to leave the city, having to go out and fight them outside the city.
-If you are faster than the enemy or your enemy is travelling AFK, you can kite them (Attacking once with mortars, retreating for 1 hour, attacking again,etc)
I don't want them removed, but i think mortars should do %50 the damage of the infantry stats and not %100. Realistically, doesn't make sense how mortars do as much damage as fighting in "melee".