Today we got post from our moderator Yak about what might be coming in the new Season 6. One of those thing in the post was soft confirmation of landmines and vehicles that lay them. I created this thread to discuss way of using landmines, possible vehicles that use them, vehicles that counter them and overall way to couter landmines. Feel free to discuss it here since nobody have created topic for this purpose yet. Have a fun guys
Landmines, vehicles that lay them, way to counter them and how they might be implemented
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Spend gold, landmine entire Nation, sit back and laugh!
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Land mines... i has digging ups main info about mines, land minefields need required: combat outpost lvl 2, why? i saw one war movie: Frontier Post <<Serene>> (R18).
Land minesweeper unit is, 'Combat Engineer' unit, but... unit is... (research work is under process).
it's bit early for that... heh hehGuns are always loaded. -
IED's is more a rebel issue.
Naval mines, Land mines, well they never really win a battle.
Oh the great lanemine victory of 2021 -
Kranzegrad wrote:
Land mines... i has digging ups main info about mines, land minefields need required: combat outpost lvl 2, why? i saw one war movie: Frontier Post <<Serene>> (R18).
Land minesweeper unit is, 'Combat Engineer' unit, but... unit is... (research work is under process).
it's bit early for that... heh heh
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Hmmm, seems to me, the introduction of landmines will facilitate the following 2 things:
1.) Greater emphasis on Air Power. Unless they also code in balloon deployed "airmines" seems like a no brainer to concentrate more on units that can't be blown up by them.
2.) MOAR NG Spamming. Why damage your "real" units? Send out NG Spam individually to trigger the mines!*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
Hahaha, i laughed.
"NG is now meta"
"why ?"
"its main role is to disable minefields"
"isn't there an engineer unit for that ?"
"trust me"Running an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans. -
Joke apart, maybe minefield could work in a similar way to how Gaz artillery works in Supremacy 1 the great war.
You target somewhere, it creates a temporary invisible unit which "attacks" in area of effect every 10 minutes, effectively hurting through attrition the units going through it.
After a while, the unit disappears (cooldown).
The main downside i see to it is that mines are, historically, a similar problem to nuclear fallout.
You lay them in 1945, and in 2020, a child still may blow up on one that was forgotten there.Running an online alliance is pretty much like running a small company, except you need to find other way than money to keep your employees productive. May they play or work, they are humans. -
Opulon wrote:
Joke apart, maybe minefield could work in a similar way to how Gaz artillery works in Supremacy 1 the great war.
You target somewhere, it creates a temporary invisible unit which "attacks" in area of effect every 10 minutes, effectively hurting through attrition the units going through it.
After a while, the unit disappears (cooldown).
The main downside i see to it is that mines are, historically, a similar problem to nuclear fallout.
You lay them in 1945, and in 2020, a child still may blow up on one that was forgotten there.
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Dealer of Death wrote:
Hmmm, seems to me, the introduction of landmines will facilitate the following 2 things:
1.) Greater emphasis on Air Power. Unless they also code in balloon deployed "airmines" seems like a no brainer to concentrate more on units that can't be blown up by them.
2.) MOAR NG Spamming. Why damage your "real" units? Send out NG Spam individually to trigger the mines!
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Capt_Rodgers wrote:
Dealer of Death wrote:
Hmmm, seems to me, the introduction of landmines will facilitate the following 2 things:
1.) Greater emphasis on Air Power. Unless they also code in balloon deployed "airmines" seems like a no brainer to concentrate more on units that can't be blown up by them.
2.) MOAR NG Spamming. Why damage your "real" units? Send out NG Spam individually to trigger the mines!
*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
here's my obligatory "fuck mines" post
FUCK MINESI am The Baseline for opinions -
Dealer of Death wrote:
Capt_Rodgers wrote:
Dealer of Death wrote:
Hmmm, seems to me, the introduction of landmines will facilitate the following 2 things:
1.) Greater emphasis on Air Power. Unless they also code in balloon deployed "airmines" seems like a no brainer to concentrate more on units that can't be blown up by them.
2.) MOAR NG Spamming. Why damage your "real" units? Send out NG Spam individually to trigger the mines!
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Capt_Rodgers wrote:
Dealer of Death wrote:
I guess that will all depend on the economics, and strategic situation. If minesweeping units are prohibitively expensive (time to build, buildings required, resources used, time to clear a mine) NG spamming may STILL be the way to go.
*** The Creator of Zombie Farming ***
The KING of CoN News!!!
The "Get off my lawn!" cranky CoN Forums Poster - not affiliated with Dorado in any way
"Death comes to us all. Shall I deal you in?" - DoD -
crazystoner wrote:
Blah blah blah...
Naval mines, Land mines, well theyneverare not the optimal primary weapon toreallywin a battle.
Oh the great lanemine victory of 2021
But you can pretty much win a flashpoint with a corvette as a primary weapon.
And excuse me, I couldn't help but add this too.
That is a picture of the "Lane mine".
mindat.org/loc-14012.html"Le patriotisme, c'est aimer son pays. Le nationalisme, c'est détester celui des autres."-Charles De Gaulle, Leader of Free France in World War 2.
English: "Patriotism is to love your country. Nationalism is hating that of others." -
Dealer of Death wrote:
Capt_Rodgers wrote:
Dealer of Death wrote:
I guess that will all depend on the economics, and strategic situation. If minesweeping units are prohibitively expensive (time to build, buildings required, resources used, time to clear a mine) NG spamming may STILL be the way to go.
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Capt_Rodgers wrote:
Dealer of Death wrote:
Capt_Rodgers wrote:
Dealer of Death wrote:
Hmmm, seems to me, the introduction of landmines will facilitate the following 2 things:
1.) Greater emphasis on Air Power. Unless they also code in balloon deployed "airmines" seems like a no brainer to concentrate more on units that can't be blown up by them.
2.) MOAR NG Spamming. Why damage your "real" units? Send out NG Spam individually to trigger the mines!
Air is already the meta for public games.
"Moar NG spamming"
totally agree
"As Opulon said earlier. If they add minesweeping engineering vehicles then there is no need for "wasting lives of natguards". Otherwise it might the easiest way how to get through mine fields'
That makes sense kinda sorta.
"The cost of an MBT"
In that case it'd be cheaper to send Nat Guards to drive over and if they blow up, welp now u know where the mine is.
A nat guard is around 100 jeeps with 6 people each
The entire battalion takes 550 people."Le patriotisme, c'est aimer son pays. Le nationalisme, c'est détester celui des autres."-Charles De Gaulle, Leader of Free France in World War 2.
English: "Patriotism is to love your country. Nationalism is hating that of others." -
So is this just an attempt to restrict the effectiveness of cruise balliastic and ICBM launcher in favor of MRL?
Oh i just attack the tile and blow up all the mines before i move...
*fires ICMB to kill a mine* -
Did you have a stroke?"Le patriotisme, c'est aimer son pays. Le nationalisme, c'est détester celui des autres."-Charles De Gaulle, Leader of Free France in World War 2.
English: "Patriotism is to love your country. Nationalism is hating that of others." -
crazystoner wrote:
So is this just an attempt to restrict the effectiveness of cruise balliastic and ICBM launcher in favor of MRL?
Oh i just attack the tile and blow up all the mines before i move...
*fires ICMB to kill a mine*
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