I suggest that war be declared only if the drone carries a missile and that players could decide by themselves whether to declare war or not. The reason is that a drone that's just scouting doesn't represent a direct threat. I understand that players can negotiate so that the owner of that drone moves it back to his territory, but it's not that wise if the drone has gone too deep into your territory.
Don't declare war automatically when a drone is shot down
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I like this idea. The Soviet Union shot down spy planes over its territory but that did not result in immediate war. It could add more RP aspect to the gameYee Haw
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zneigras wrote:
I suggest that war be declared only if the drone carries a missile and that players could decide by themselves whether to declare war or not. The reason is that a drone that's just scouting doesn't represent a direct threat. I understand that players can negotiate so that the owner of that drone moves it back to his territory, but it's not that wise if the drone has gone too deep into your territory.
*** The Creator of Zombie Farming ***
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Oh, I'm a newbie myself, so I had supposed drones are equipped with a missile. So here is my edited suggestion. Automatically declare war only if the drone opens fire on you. You and the owner of the drone will decide whether to declare war or not if the drone is shot down before attacking.
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I like the idea because id adds mor realism to the game.
If scouting of a drone didn´t declare war, it also should not declare war if you remove them by force.
Of course it is up to everyone to declare war becase your drone "went missing" during a mission, but it is as if you declare war because you are spied upon.
I often feel a little helples when i see drones scouting me.
If i let them do their job, i´m a subject to recon,
if i shoot them, i´m provoking a war.
Attacks of a drone (as well as firing misiles) will automaticly declare war, this is normal,....~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Dorado Games
DE - Team Lead
Conflict of Nations
"That was not me, it was already broken!"
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