Has the concept of terrain buffs and de-buffs for air units such as strike jets and attack helicopters been considered?
For example, in the Iraq War, airpower annihilated ground forces in the desert because of the open terrain, whereas the thick jungle in Vietnam shielded VC troops.
Perhaps attack choppers could have mountain and city buffs, whilst bombers and strike jets receive de-buffs for jungle and mountains?
On a second note, I think ships do a bit too much damage to cities and ground troops. Ships in this game seem way too impactful in war, given you can wreak a city in a mere few hours. And this is coming from someone who always aims for a big navy for this specific reason :p
Just some thoughts.
For example, in the Iraq War, airpower annihilated ground forces in the desert because of the open terrain, whereas the thick jungle in Vietnam shielded VC troops.
Perhaps attack choppers could have mountain and city buffs, whilst bombers and strike jets receive de-buffs for jungle and mountains?
On a second note, I think ships do a bit too much damage to cities and ground troops. Ships in this game seem way too impactful in war, given you can wreak a city in a mere few hours. And this is coming from someone who always aims for a big navy for this specific reason :p
Just some thoughts.