This is not a really good idea but it would be really nice if you can command a battle so it isn’t always whoever bought the most stuff wins but more strategic
When a unit is invading or attacking a area you can click on them and there will be another option saying command
This will open up another small map of the terrain
images.app.goo.gl/1cP7Lej2Px9eEriY6
Like that
And now instead of whoever is the most buff in numbers still has a chance of losing
Basically you can command and show where to go in a zoomed version of the map
Time can be a little faster in here so you don’t have to wait 47 mins for them too move 1 tile
In this battle each player gets a notification saying ____ has commanded there army
And the state can can choose to join or just wait till the battle is done
Maybe as a effect there can be environmental damage like if I bombarded a city it will have a broken sprite or for a forest it will have no leaves and will burn
This is still a battle for land so attackers spawn with 5 tiles and have to capture the rest
While defenders have all the tiles
If you get a hold of a city when you are attacking you get bonus points and get a speed up for how much land you can conquer
In the top of the screen it shows how much points each team has with red and blue
If team red (attackers) gets all land over
defenders they win but for attackers if they get moved out of the territory they lose
When a unit is invading or attacking a area you can click on them and there will be another option saying command
This will open up another small map of the terrain
images.app.goo.gl/1cP7Lej2Px9eEriY6
Like that
And now instead of whoever is the most buff in numbers still has a chance of losing
Basically you can command and show where to go in a zoomed version of the map
Time can be a little faster in here so you don’t have to wait 47 mins for them too move 1 tile
In this battle each player gets a notification saying ____ has commanded there army
And the state can can choose to join or just wait till the battle is done
Maybe as a effect there can be environmental damage like if I bombarded a city it will have a broken sprite or for a forest it will have no leaves and will burn
This is still a battle for land so attackers spawn with 5 tiles and have to capture the rest
While defenders have all the tiles
If you get a hold of a city when you are attacking you get bonus points and get a speed up for how much land you can conquer
In the top of the screen it shows how much points each team has with red and blue
If team red (attackers) gets all land over
defenders they win but for attackers if they get moved out of the territory they lose