What are the (non-navy) units that you like to use again? Trying to consider a landlocked country that you might find tolerable.
well besides my strike Fighters .. usually mot inf / NG I did play Morraco on Blood and Oil and although had navy never really made much use of it. so did go AFV (like better than tanks) ; some mobile AA but has never really needed as would have strike fighters and a back up squad of Air Supp to clear the air.
Maybe Iran I guess or Chad?? .. that middle europe thing is a mess with moutains but like Austria has to be the ultimate challenge
current game my only armor i have is the single RCV I started with But now have like 25 Planes
Yeah, I often don't play with much armor. Ummmm... okay, let me take a look, and I'll see what I think sounds like it might be worth you trying. Iran has one port, by the way. Not much, but not completely landlocked. It's a pretty strong country, though.
Maybe Kazakhstan? Big country and very spread out, so it's good for using those fighters you like. SAM bonus for incoming aircraft when/if you're offline. Quicker AFV tree than European-style nations. Artillery bonuses for dealing with Russian armor. Lots of early neutral AI neighbors to bang out and gain some extra cities. Forbidding terrain to the east makes sneak attacks from China/Mongolia unlikely before you see them.
There's a WWIII 4x game starting pretty soon. Let's be in it.
1. Best way is to attack coast cities first. If they have a stack say 3 inf/1 rcv as soon as you hit them once with ship AI sends everything besides 1 inf to sea. Just keep shelling the 1 inf in city the other escaping units will run into ship and basically sink themselves.
2. If run into stack away from coast dont charge at it take prov by it and back up and/or hit with artillary. once hit 1 unit will break away and chase after artillary so just keep backing up and easy to get that unit.
If unit breaks towards you is just a tank/rcv etc just dofge it and let it sit there.
3. Often if you create a border on an AI and wai a bit it will start breaking off any armor stacks into single units and send them into your territory. I leave them till board they cant do any damage.
4. Countries that are AI for a while basically break off all into single units and cover as many 1 unit per prov as possible. so I just send 4/5 stack of strike fighters to take out units in path of my inf. but if you just go in blind then end up speed bumbing each single unit.
the radar change makes this a little more tricky as will scout out area to see all the pprov with blimps and only send inf without aircover where blips arent.
And in general just be patient. if have artillary ; ships; planes just chip at them. never lose troops against AI
You said you know how to attack an AI country right? Could you teach me :D?