Conflict Of Nations - Forum

Conflict Of Nations - Forum

This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

Thank you for viewing our forum! If you wish to create or reply to a thread, you will need to register. Before registering, make sure to go over our rules (Found in the Terms of Use Section).

Unread Threads

Topic Replies Last Reply

Idées pour le jeu

21

AMX30

Efficiency - what about?

0

Air superiority fighers.. best practices?

2

Efreet

How long does your average game last?

6

Germanico

Capture through retreating

0

Recent Activities

  • AMX30 -

    Replied to the thread Idées pour le jeu.

    Post
    Par contre, j'ai la triste impression que les frégates ne sont plus du tout ce qu'elles étaient.. Elles sont lentes, n'ont pas de vie, et ne protègent plus efficacement des missiles.. 4 en défense et en attaque contre les missiles, soit 8 si on les…
  • Caminhante_BR -

    Posted the thread Efficiency - what about?.

    Thread
    We know that effcinecy is the way our fleet can have sucess. I'd like to know if a elite group overstacked have equal penality on all factors like defense,attack and speed. effciency 70% means less 30% on all? and Does speed affect the attack power?…
  • ThePanda -

    Liked Efreet’s post in the thread Air superiority fighers.. best practices?.

    Like (Post)
    1) The main use is to react to danger from very popular strike fighters. I killed tons of them with this unit. ASF simply executes them and is very fast (excluding missiles it's the fastest unit). 2) Can be used to area control, but only versus single…
  • ross222 -

    Liked Germanico’s post in the thread Air superiority fighers.. best practices?.

    Like (Post)
    Both tbh - patrol or direct attack. Station them close to the front obviously. Info on Air-Sups = we are currently making them stronger vs other aircraft via overkill mechanics. The problem with ASF vs other planes often stems from complicated air…
  • Efreet -

    Liked Germanico’s post in the thread Air superiority fighers.. best practices?.

    Like (Post)
    Both tbh - patrol or direct attack. Station them close to the front obviously. Info on Air-Sups = we are currently making them stronger vs other aircraft via overkill mechanics. The problem with ASF vs other planes often stems from complicated air…
  • Efreet -

    Replied to the thread Air superiority fighers.. best practices?.

    Post
    1) The main use is to react to danger from very popular strike fighters. I killed tons of them with this unit. ASF simply executes them and is very fast (excluding missiles it's the fastest unit). 2) Can be used to area control, but only versus single…
  • Germanico -

    Replied to the thread Air superiority fighers.. best practices?.

    Post
    Both tbh - patrol or direct attack. Station them close to the front obviously. Info on Air-Sups = we are currently making them stronger vs other aircraft via overkill mechanics. The problem with ASF vs other planes often stems from complicated air…
  • Germanico -

    Replied to the thread How long does your average game last?.

    Post
    All of this said (for which I thank you), we will be reducing the VP for Overkill maps by about 15% across the board for new maps in the coming update. //G
  • Eon -

    Posted the thread Capture through retreating.

    Thread
    Game 2728044 Day 3-5 (do not remember more precisely) City "Sucre" (Bolivia) My stack in my Sucre. Enemy's stack come close to city and stay. Im start to atack him. Fight has began. After some time his stack start to retreat to opposite direction from…
  • ThePanda -

    Replied to the thread How long does your average game last?.

    Post
    Quote from Raf: “Just cant understand why need so MANY victory points to finish game ... 5000+ points for 5 people coalition, thats whole world to control. Why ? All real battle and competition already finished long time ago, all competitors crushed…