Let us have a closer look on this often recurring question. (This most recently surfaced in a rather oddly placed thread, so I'd rather continue here than get buried there.)
Uhm, that is correct, as far as it goes. But I argue that this difference is too small to count much for the main issue, which is whether is it best to invest in ArmInd or better to forego that (in favor of using the corresponding resource for immediate troop mobilization, instead).
Let us consider a scenario where Components is the limiting resource. In a barebones reference situation, the homeland production is 1786/day
(1 city with Population 6, Morale 70%). The upgrade would bring an extra 178.6/day. Regarding the alternative of capturing a city, with the assumption that you'd find one with the same population, the Day-zero production gain is 248/day. If/when morale reaches 40% (typically after several days), this would grow to 314/day.
So, for the first phase of expansion, the out-production differential is 69-135/day. To put this into context,
this corresponds to mere 0.9-1.8 hours of baseline production.
I will discuss the broader implications in a separate message.
KFGauss wrote:
On the day that I capture it, a captured home-city (captured from a 5-city country) for a given resource-type out-produces an at_home_Arms_Industry_upgrade for that same resource type, and the difference grows as the captured city's morale improves.
Let us consider a scenario where Components is the limiting resource. In a barebones reference situation, the homeland production is 1786/day
(1 city with Population 6, Morale 70%). The upgrade would bring an extra 178.6/day. Regarding the alternative of capturing a city, with the assumption that you'd find one with the same population, the Day-zero production gain is 248/day. If/when morale reaches 40% (typically after several days), this would grow to 314/day.
So, for the first phase of expansion, the out-production differential is 69-135/day. To put this into context,
this corresponds to mere 0.9-1.8 hours of baseline production.
I will discuss the broader implications in a separate message.
Commander Zozo001
humble player
humble player