If Cruise Missile Launcher destroyed:
50% chance to explode like conventional cruise missile Tier I (if player has conventional warhead)
50% chance to explode like chemical cruise missile Tier I (if player has chemical warheads)
1% chance to explode like nuclear cruise missile Tier I (if player has nuclear warheads)
Ballistic Missile Launcher destroyed:
50% chance to explode like conventional ballistic missile Tier I (if player has conventional warhead)
50% chance to explode like chemical ballistic missile Tier I (if player has chemical warheads)
1% chance to explode like nuclear ballistic missile Tier I (if player has nuclear warheads)
If ICBM Missile Launcher Destroyed:
50% chance to explode like conventional ballistic missile tier I (damage = fuel + conventional warhead explosion )
50% chance to cause contamination ( leak of radioactive substances )
1% chance to explode like same level ICBM ( never knows )
Special Forces ( if attacking ) prevents this effect (snipers take down the crew etc. ).
Purpose: Launchers could be dangerous also to someone who uses them improperly, and it's more realistic I guess. Adds new option for creative play - for example Drone (with it's excellent range) is searching for a launcher - found it - fired CM - explosion annihilated a city ( because it's not a good place for ICBMs )
50% chance to explode like conventional cruise missile Tier I (if player has conventional warhead)
50% chance to explode like chemical cruise missile Tier I (if player has chemical warheads)
1% chance to explode like nuclear cruise missile Tier I (if player has nuclear warheads)
Ballistic Missile Launcher destroyed:
50% chance to explode like conventional ballistic missile Tier I (if player has conventional warhead)
50% chance to explode like chemical ballistic missile Tier I (if player has chemical warheads)
1% chance to explode like nuclear ballistic missile Tier I (if player has nuclear warheads)
If ICBM Missile Launcher Destroyed:
50% chance to explode like conventional ballistic missile tier I (damage = fuel + conventional warhead explosion )
50% chance to cause contamination ( leak of radioactive substances )
1% chance to explode like same level ICBM ( never knows )
Special Forces ( if attacking ) prevents this effect (snipers take down the crew etc. ).
Purpose: Launchers could be dangerous also to someone who uses them improperly, and it's more realistic I guess. Adds new option for creative play - for example Drone (with it's excellent range) is searching for a launcher - found it - fired CM - explosion annihilated a city ( because it's not a good place for ICBMs )
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"We rarely recognize how wonderful it is that a person can traverse an entire lifetime without making a single really serious mistake — like putting a fork in one's eye or using a window instead of a door."
- Marvin Lee Minsky
"We rarely recognize how wonderful it is that a person can traverse an entire lifetime without making a single really serious mistake — like putting a fork in one's eye or using a window instead of a door."
- Marvin Lee Minsky
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The post was edited 8 times, last by Efreet ().