This is a repost btw cause my dumb ass submitted it in the wrong area
Honestly, Idk my friend told me to suggest this
So here are my ideas
1.) Veteran Units
A veteran unit occurs when a normal unit kills 3 units that unit will get small buffs like extra attack and defense
But if you want to have a more complex system if a unit defeats a certain type of unit that unit will buffs when attacking/defended against the unit
2.) Militia Unit
A militia unit occurs when you train it or when a city is under attack.
The militia unit will be fairly weak and its health depends on the morale like Nat Guard
The militia unit can be trained in 3 hours but the city must have 60 or more morale
The militia unit comes at a cost the cost is the unit removes 1 population and the morale drops by 5-20 points
Idk if it will get added it's worth a shot if you want more details just ask
Honestly, Idk my friend told me to suggest this
So here are my ideas
1.) Veteran Units
A veteran unit occurs when a normal unit kills 3 units that unit will get small buffs like extra attack and defense
But if you want to have a more complex system if a unit defeats a certain type of unit that unit will buffs when attacking/defended against the unit
2.) Militia Unit
A militia unit occurs when you train it or when a city is under attack.
The militia unit will be fairly weak and its health depends on the morale like Nat Guard
The militia unit can be trained in 3 hours but the city must have 60 or more morale
The militia unit comes at a cost the cost is the unit removes 1 population and the morale drops by 5-20 points
Idk if it will get added it's worth a shot if you want more details just ask
Attempting to gain braincells