I believe that there should be two types of bombing you can do (Both will work on regular bombers) Strategic bombing and precision bombing. When you send a squad of bombers or attack aircraft to a city i think they should be able to either bomb the entire city and damage all buildings (strategic) or bomb a specific building and do 3 times the damage normally done but the bombs dont damage any other buildings or any troops stationed there (precision.) Connecting back to a previous comment i made about power stations I think this will massively increase the need for aircraft and electronic warfare as I see not many players research aircraft.
About the power stations I mentioned they were static building (like lvl 1 ports that cant be upgraded) but when destroyed they will give defending forces a -25% defense debuff counteracting the entrenchment bonus and stopping mobilization until the power station is rebuilt. I also think that more units should have the detect stealth ability (within reason)
My idea about special forces is a little different. I think that when special forces arrive at an undefended city they should be able to plant bombs on a timer and every hour that passes the bombs will have a 5% chance to be detected and destroyed. These bombs can be planted on a specific building and only that building will get damaged but it will do 3x the damage special forces normally do in 5 hours. (This bomb will take somewhere between 2-4 hours to plant .) A second maybe less popular idea for the bomb is that they can set proximity detonated explosives in a city or province (max of three at one time) that when any forces friendly or foe cross over that province they will take damage equal to that of a bombing run from 1 heavy bomber
About the power stations I mentioned they were static building (like lvl 1 ports that cant be upgraded) but when destroyed they will give defending forces a -25% defense debuff counteracting the entrenchment bonus and stopping mobilization until the power station is rebuilt. I also think that more units should have the detect stealth ability (within reason)
My idea about special forces is a little different. I think that when special forces arrive at an undefended city they should be able to plant bombs on a timer and every hour that passes the bombs will have a 5% chance to be detected and destroyed. These bombs can be planted on a specific building and only that building will get damaged but it will do 3x the damage special forces normally do in 5 hours. (This bomb will take somewhere between 2-4 hours to plant .) A second maybe less popular idea for the bomb is that they can set proximity detonated explosives in a city or province (max of three at one time) that when any forces friendly or foe cross over that province they will take damage equal to that of a bombing run from 1 heavy bomber